Our week of learning material begins with a reflective exercise on why use games in the classroom at all? You are asked to watch a video and make a few notes to get you thinking. Later in the week we will be moving on to case studies of how Minecraft is used in the curriculum and some ideas for yourselves to try.
Alternatively, you might like to explore the MinecraftEDU worlds library site where there are many different resources if you have chosen the MinecraftEDU route for your learners.
Once you have had a chance to explore some of these resources, head on to the next page and begin our first reflective exercise on ‘why use games in the classroom?’